﻿#pragma once
class Vector4
{
public:
	float x;
	float y;
	float z;
	float w;

	Vector4() : x(0), y(0), z(0), w(0)
	{
	}

	Vector4(float x, float y, float z, float w)
	{
		this->x = x;
		this->y = y;
		this->z = z;
		this->w = w;
	}

	~Vector4()
	{

	}
};
